Wii U Loadiine Games

RPX/RPL and File Replacement Tool.

- 1......Requirements

- 2......How to Use

Thanks for watching my How to Play Your Wii U Backups Using Loadiine video. Visit my Website! - Follow me on Twitter! Virtual console injector. Mod of Loadiine 4.0, loads VC ROM files at launch instead of injecting them into memory like other tools. N1ghty: Unreleased/Proof of concept Loadiine: The first backup loader for WiiU games. Launches extracted games located on SD card. Covers Loadiine v1.0a to v4.0 Golden45, Dimok: Thread: Git: Loadiine GX2: Newer. Ola carlos quise bajar los juegos pero la verdad no puedo. Aunque en el video se vio super facil pero no pude me quede hasta las 5 de la madrugada pero solo pude bajar el juego de BOMBING BASTARDS WII UPALLOADIINEMEGAquise bajar otros pero no me deja mega no me responde. No habria otra manera de poder bajar los juegos ayudame por favor.

- 3......Preparing the SD Card

/******************************************************************************/
/* Requirements */
/******************************************************************************/

  • Wii U FW 5.3.2
  • SD(HC) Card
  • Super Smash Bros for Wii U (Disc or EShop version) - optional but may be needed for some games
Wii U Loadiine Games


/******************************************************************************/
/* How to Use */
/******************************************************************************/

- 1. Setup your SD Card (see below)

- 2. In the Internet Browser, launch the included kernel exploit (www/kexploit)
(You need a modified kernel exploit that sets 0xA0000000 virtual memory range to 0x10000000 physical memory address)

- 3. Relaunch the Internet Browser

Wii

- 4. Insert your SD Card into the Wii U, if it's not already done.

- 5. Launch loadiine (www/loadiine)
- Press A to install loadiine
or
- Press X to install loadiine with server enabled (use it for debug purpose, the server must be running before pressing X).

- 6. The loadiine menu should open. Now, Select your App/Game using the D-Pad.
- Press A to use Smash Bros mode and launch directly the disk
- Note : auto-launch does not work for everyone, launch manually Smash Bros instead
- Note : if you are using Smash Bros EShop version, press Y instead, it returns to Home Menu, then launch Smash Bros.
or
- Press X to use Mii Maker mode (Smash Bros disk is not needed)
- The game should start

- 7. Enjoy

- Note: When exiting the Game/Application, you must relaunch the Mii Maker and select the game again.
If you don't, launching Super Smash Bros will result in a crash.

Wii U Loadiine Games Usb


/******************************************************************************/
/* Preparing the SD Card / How to add a Game or Application */
/******************************************************************************/

Note: You may add multiple Games/Applications, but ALL STEPS are REQUIRED

-------------------------------------------------------------------------------

Setting Up RPX/RPL and Data Files

Loadiine

1. Create a folder named 'wiiu' in the root of the SD Card.
- ex : SDCARD/wiiu

2. In 'wiiu', create another folder named 'games'
- ex : SDCARD/wiiu/games

3. In 'games', create a new folder with the name of your app
- ex : SDCARD/wiiu/games/MyApplication/

4. Copy the 'code' folder of your app/game inside your application folder (with rpx, rpl and xml files)
- ex : SDCARD/wiiu/games/MyApplicatin/code/my_application.rpx
- ex : SDCARD/wiiu/games/MyApplicatin/code/my_application_library.rpl
- ex : SDCARD/wiiu/games/MyApplicatin/code/app.xml
- ex : SDCARD/wiiu/games/MyApplicatin/code/cos.xml
- note : if you don't have the xml files, loadiine will try to use default values instead

5. Copy the 'content' folder of your app/game inside your application folder
- ex : SDCARD/wiiu/games/MyApplication/content/...
- ex : H:/MyApplication/vol/content/data.bin -> SDCARD/wiiu/games/MyApplication/content/data.bin
- ex : H:/MyApplication/vol/content/datab/datab.bin -> SDCARD/wiiu/games/MyApplication/content/datab/datab.bin

Note : Do not rename RPX and RPL files

-------------------------------------------------------------------------------

Summary

Your file structure should look like this if the above information was used :

Wii U Loadiine Games

- SDCARD/wiiu/games/MyApplication/code/my_application.rpx
- SDCARD/wiiu/games/MyApplication/code/*.rpl [only if application contains .rpl files]
- SDCARD/wiiu/games/MyApplication/code/app.xml
- SDCARD/wiiu/games/MyApplication/code/cos.xml
- SDCARD/wiiu/games/MyApplication/content/[content files/folders]


/******************************************************************************/
/* Limitations : */
/******************************************************************************/

- The total size of each RPX and RPL files must be less than 65.7 MB (tested up to 47.3 MB)
- Don't go in the wiiu settings it breaks everything

Wii U Loadiine Ds Games


/******************************************************************************/
/* Notes : */
/******************************************************************************/

- If you have problems with saves, try delete your Smash Bros saves.


/******************************************************************************/
/* Special thanks : */
/******************************************************************************/

- To everyone involved in libwiiu and webkit/kernel exploit !
- To the testers !


Feel free to modify and improve this software.

Wii U Loadiine Games

Golden45.
Dimok.